|
1. Introduction |
2. Disassembly |
3. Behavior Generation |
4. Simple Combinational Example |
5. Glitcher Example |
6. Behavioral Optimization |
7. Addaccu Example |
8. Shifter Example |
9. Retrieving ROM Content |
Chapter 8 Subsections
|
8. Shifter Example |
8. 1. Shifter Design |
8. 2. Shifters Functional Abstraction |