|
1. Introduction |
2. Disassembly |
3. Behavior Generation |
4. Simple Combinational Example |
5. Glitcher Example |
6. Behavioral Optimization |
7. Addaccu Example |
8. Shifter Example |
9. Retrieving ROM Content |
Chapter 2 Subsections
|
2. Disassembly |
2. 1. Cone Mapping |
2. 2. False Branches Detection |