Package: blender-ogrexml-1.9 Source: ogre-1.9 Version: 1.9.0.1 Architecture: all Maintainer: Debian Games Team Installed-Size: 475 Depends: blender Conflicts: blender-ogrexml (<< 1.9.0.1), blender-ogrexml-1.8 (<< 1.9.0.1) Filename: all/blender-ogrexml-1.9_1.9.0.1_all.deb Size: 153650 MD5sum: 19e9f5ac9b2a3947b96c1bf398b38d04 SHA1: ef2fe5208f8f5e8720629dbae9fbf2467fe290fb SHA256: ca896e9853068a58b816dcaf8be4c4c91cbb3ac7a53df11f943113f7224d0d97 Section: graphics Priority: optional Homepage: http://ogre3d.org/ Description: Blender Exporter for OGRE OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the Blender exporter for OGRE. Package: libogre-1.9.0.1 Source: ogre-1.9 Version: 1.9.0.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 9846 Depends: libboost-thread1.83.0 (>= 1.83.0), libc6 (>= 2.38), libegl1, libfreeimage3 (>= 3.18.0+ds2), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.3.1), libgl1, libglu1-mesa | libglu1, libstdc++6 (>= 13.1), libx11-6, libxaw7 (>= 2:1.0.14), libxrandr2 (>= 4.3), libxt6t64, libzzip-0-13t64 (>= 0.13.56), zlib1g (>= 1:1.1.4) Conflicts: libogre-1.9.0 Replaces: libogre-1.9.0 Filename: amd64/libogre-1.9.0.1_1.9.0.1_amd64.deb Size: 2796476 MD5sum: a8e9cd72128cbc76a0241ce6e570fa5a SHA1: ce83204e361c38c44acd9b18cd0781bbc5c49591 SHA256: fdc425bef1f7714d214d7b96cb0fb6f359ed460af3e6626d440c460948cb7559 Section: libs Priority: optional Multi-Arch: same Homepage: http://ogre3d.org/ Description: 3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins. Package: libogre-1.9.0.1-dbg Source: ogre-1.9 Version: 1.9.0.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 67297 Depends: libogre-1.9.0.1 (= 1.9.0.1) Filename: amd64/libogre-1.9.0.1-dbg_1.9.0.1_amd64.deb Size: 63701014 MD5sum: 66e4737770774ec820d5807c06176e96 SHA1: b6d99da22c23a86071b5411dd2e78460c044c109 SHA256: e8c0b584c78651ce2be32504ff2dd2de72e2f662b8b8a6973cb49f5f19e1b24b Section: debug Priority: extra Multi-Arch: same Homepage: http://ogre3d.org/ Description: 3D Object-Oriented Graphics Rendering Engine (debugging libs) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the debugging version of the library and plugins. Build-Ids: 3191aee438dcd66098fe701329cc15bd808e9cb9 37fc5e4df89575cb206db9618c7b3eaf7ef84c96 39667d83e8fc78bf0a26e143e2e9b1c68e3bbf0d 43b048f63282e925f8f330df10daa4216b60f481 4e9eecce54c6677a59b0b1f6c50554b8e95fd4c7 637845533085e1762e6b2c69a3b42be52b87e542 6999208bcd5d91e0bd2fb5fc3b4d6bf942321f0e 7f441340b0386a4ad7b64bbe106e78be61547a62 b8cb6a7b8286c2903619d8c46acd19817080bbda caf32d87d6bbf5ed07f64f191c1080d8035f4482 d27cb85361155c846b633e72160406ba64e6a354 d5afa4ef2ee3fc026dd82d856a804ba9d0346d30 e1d9fe86646519da547a5bfcf0218c10b347eeae fb1716581783752f2cf84d1c439ff8a75c53021c Package: libogre-1.9.0.1-dev Source: ogre-1.9 Version: 1.9.0.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 7354 Depends: libogre-1.9.0.1 (= 1.9.0.1), libboost-dev, libboost-thread-dev Suggests: ogre-1.9-doc, libogre-1.9.0.1-dbg Conflicts: libogre-1.8-dev (<< 1.9.0), libogre-dev (<< 1.9.0.1) Filename: amd64/libogre-1.9.0.1-dev_1.9.0.1_amd64.deb Size: 1002954 MD5sum: ebc969254bfe0f223d95e60aaa56db4c SHA1: b5f44f48132ff879f07d2169d42b4e87704cb769 SHA256: 0dd06e441331cf9bcc007ee9181f2b8415bd0b2c7b0df288162c718f37b03601 Section: libdevel Priority: optional Homepage: http://ogre3d.org/ Description: 3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE. Package: ogre-1.9-doc Source: ogre-1.9 Version: 1.9.0.1 Architecture: all Maintainer: Debian Games Team Installed-Size: 145305 Depends: libjs-jquery Filename: all/ogre-1.9-doc_1.9.0.1_all.deb Size: 19511476 MD5sum: 4ebc5780d0a3a0bb40f63b22eb78fa3c SHA1: 58fa0f3cd75d52d1d0288b7ae997dca12dfb4e3d SHA256: 2a9022f9dd90eeb30ace3cd1fe38ec9e2787c3976087db14ad1492530eb7c257 Section: doc Priority: optional Homepage: http://ogre3d.org/ Description: 3D Object-Oriented Graphics Rendering Engine (documentation) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the documentation. Package: ogre-1.9-tools Source: ogre-1.9 Version: 1.9.0.1 Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 344 Depends: libc6 (>= 2.34), libgcc-s1 (>= 3.3.1), libogre-1.9.0.1, libstdc++6 (>= 13.1), libtinyxml2.6.2v5 (>= 2.6.2) Conflicts: ogre-1.8-tools (<< 1.9.0.1), ogre-tools (<< 1.9.0.1) Filename: amd64/ogre-1.9-tools_1.9.0.1_amd64.deb Size: 121272 MD5sum: a46832c58b6929aaf548ac32081b751b SHA1: 551f364e2fc6ab61369452842402b6452134626a SHA256: 7d98ce7b4e874cb221d9415449860cd13036a63e18bfd5dcda046417d29c118a Section: devel Priority: optional Homepage: http://ogre3d.org/ Description: 3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.