#include <juce_audio_basics.h>
Enumerator |
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bytesPerSample |
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maxValue |
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resolution |
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isFloat |
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juce::AudioData::Int8::Int8 |
( |
void * |
d | ) |
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inlinenoexcept |
void juce::AudioData::Int8::advance |
( |
| ) |
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inlinenoexcept |
void juce::AudioData::Int8::clear |
( |
| ) |
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inlinenoexcept |
void juce::AudioData::Int8::clearMultiple |
( |
int |
num | ) |
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inlinenoexcept |
template<class SourceType >
void juce::AudioData::Int8::copyFromBE |
( |
SourceType & |
source | ) |
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inlinenoexcept |
template<class SourceType >
void juce::AudioData::Int8::copyFromLE |
( |
SourceType & |
source | ) |
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inlinenoexcept |
void juce::AudioData::Int8::copyFromSameType |
( |
Int8 & |
source | ) |
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inlinenoexcept |
float juce::AudioData::Int8::getAsFloatBE |
( |
| ) |
const |
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inlinenoexcept |
float juce::AudioData::Int8::getAsFloatLE |
( |
| ) |
const |
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inlinenoexcept |
int32 juce::AudioData::Int8::getAsInt32BE |
( |
| ) |
const |
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inlinenoexcept |
int32 juce::AudioData::Int8::getAsInt32LE |
( |
| ) |
const |
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inlinenoexcept |
void juce::AudioData::Int8::setAsFloatBE |
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float |
newValue | ) |
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inlinenoexcept |
void juce::AudioData::Int8::setAsFloatLE |
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float |
newValue | ) |
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inlinenoexcept |
void juce::AudioData::Int8::setAsInt32BE |
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int |
newValue | ) |
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inlinenoexcept |
void juce::AudioData::Int8::setAsInt32LE |
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int |
newValue | ) |
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inlinenoexcept |
void juce::AudioData::Int8::skip |
( |
int |
numSamples | ) |
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inlinenoexcept |
int8* juce::AudioData::Int8::data |
The documentation for this class was generated from the following file: