openshot-audio  0.1.6
BufferingAudioSource Member List

This is the complete list of members for BufferingAudioSource, including all inherited members.

AudioSource() noexceptAudioSourceinlineprotected
BufferingAudioSource(PositionableAudioSource *source, TimeSliceThread &backgroundThread, bool deleteSourceWhenDeleted, int numberOfSamplesToBuffer, int numberOfChannels=2)BufferingAudioSource
getNextAudioBlock(const AudioSourceChannelInfo &) overrideBufferingAudioSourcevirtual
getNextReadPosition() const overrideBufferingAudioSourcevirtual
getTotalLength() const overrideBufferingAudioSourceinlinevirtual
isLooping() const overrideBufferingAudioSourceinlinevirtual
PositionableAudioSource() noexceptPositionableAudioSourceinlineprotected
prepareToPlay(int samplesPerBlockExpected, double sampleRate) overrideBufferingAudioSourcevirtual
releaseResources() overrideBufferingAudioSourcevirtual
setLooping(bool shouldLoop)PositionableAudioSourceinlinevirtual
setNextReadPosition(int64 newPosition) overrideBufferingAudioSourcevirtual
~AudioSource()AudioSourceinlinevirtual
~BufferingAudioSource()BufferingAudioSource
~PositionableAudioSource()PositionableAudioSourceinline
~TimeSliceClient()TimeSliceClientinlineprivatevirtual