openshot-audio
0.1.6
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#include "../juce_graphics/juce_graphics.h"
#include "../juce_data_structures/juce_data_structures.h"
#include "mouse/juce_MouseCursor.h"
#include "mouse/juce_MouseListener.h"
#include "keyboard/juce_ModifierKeys.h"
#include "mouse/juce_MouseInputSource.h"
#include "mouse/juce_MouseEvent.h"
#include "keyboard/juce_KeyPress.h"
#include "keyboard/juce_KeyListener.h"
#include "keyboard/juce_KeyboardFocusTraverser.h"
#include "components/juce_ModalComponentManager.h"
#include "components/juce_ComponentListener.h"
#include "components/juce_CachedComponentImage.h"
#include "components/juce_Component.h"
#include "layout/juce_ComponentAnimator.h"
#include "components/juce_Desktop.h"
#include "layout/juce_ComponentBoundsConstrainer.h"
#include "mouse/juce_ComponentDragger.h"
#include "mouse/juce_DragAndDropTarget.h"
#include "mouse/juce_DragAndDropContainer.h"
#include "mouse/juce_FileDragAndDropTarget.h"
#include "mouse/juce_SelectedItemSet.h"
#include "mouse/juce_MouseInactivityDetector.h"
#include "mouse/juce_TextDragAndDropTarget.h"
#include "mouse/juce_TooltipClient.h"
#include "keyboard/juce_CaretComponent.h"
#include "keyboard/juce_SystemClipboard.h"
#include "keyboard/juce_TextEditorKeyMapper.h"
#include "keyboard/juce_TextInputTarget.h"
#include "commands/juce_ApplicationCommandID.h"
#include "commands/juce_ApplicationCommandInfo.h"
#include "commands/juce_ApplicationCommandTarget.h"
#include "commands/juce_ApplicationCommandManager.h"
#include "commands/juce_KeyPressMappingSet.h"
#include "buttons/juce_Button.h"
#include "buttons/juce_ArrowButton.h"
#include "buttons/juce_DrawableButton.h"
#include "buttons/juce_HyperlinkButton.h"
#include "buttons/juce_ImageButton.h"
#include "buttons/juce_ShapeButton.h"
#include "buttons/juce_TextButton.h"
#include "buttons/juce_ToggleButton.h"
#include "layout/juce_AnimatedPosition.h"
#include "layout/juce_AnimatedPositionBehaviours.h"
#include "layout/juce_ComponentBuilder.h"
#include "layout/juce_ComponentMovementWatcher.h"
#include "layout/juce_ConcertinaPanel.h"
#include "layout/juce_GroupComponent.h"
#include "layout/juce_ResizableBorderComponent.h"
#include "layout/juce_ResizableCornerComponent.h"
#include "layout/juce_ResizableEdgeComponent.h"
#include "layout/juce_ScrollBar.h"
#include "layout/juce_StretchableLayoutManager.h"
#include "layout/juce_StretchableLayoutResizerBar.h"
#include "layout/juce_StretchableObjectResizer.h"
#include "layout/juce_TabbedButtonBar.h"
#include "layout/juce_TabbedComponent.h"
#include "layout/juce_Viewport.h"
#include "menus/juce_PopupMenu.h"
#include "menus/juce_MenuBarModel.h"
#include "menus/juce_MenuBarComponent.h"
#include "positioning/juce_RelativeCoordinate.h"
#include "positioning/juce_MarkerList.h"
#include "positioning/juce_RelativePoint.h"
#include "positioning/juce_RelativeRectangle.h"
#include "positioning/juce_RelativeCoordinatePositioner.h"
#include "positioning/juce_RelativeParallelogram.h"
#include "positioning/juce_RelativePointPath.h"
#include "drawables/juce_Drawable.h"
#include "drawables/juce_DrawableShape.h"
#include "drawables/juce_DrawableComposite.h"
#include "drawables/juce_DrawableImage.h"
#include "drawables/juce_DrawablePath.h"
#include "drawables/juce_DrawableRectangle.h"
#include "drawables/juce_DrawableText.h"
#include "widgets/juce_TextEditor.h"
#include "widgets/juce_Label.h"
#include "widgets/juce_ComboBox.h"
#include "widgets/juce_ImageComponent.h"
#include "widgets/juce_ListBox.h"
#include "widgets/juce_ProgressBar.h"
#include "widgets/juce_Slider.h"
#include "widgets/juce_TableHeaderComponent.h"
#include "widgets/juce_TableListBox.h"
#include "widgets/juce_Toolbar.h"
#include "widgets/juce_ToolbarItemComponent.h"
#include "widgets/juce_ToolbarItemFactory.h"
#include "widgets/juce_ToolbarItemPalette.h"
#include "buttons/juce_ToolbarButton.h"
#include "misc/juce_DropShadower.h"
#include "widgets/juce_TreeView.h"
#include "windows/juce_TopLevelWindow.h"
#include "windows/juce_AlertWindow.h"
#include "windows/juce_CallOutBox.h"
#include "windows/juce_ComponentPeer.h"
#include "windows/juce_ResizableWindow.h"
#include "windows/juce_DocumentWindow.h"
#include "windows/juce_DialogWindow.h"
#include "windows/juce_NativeMessageBox.h"
#include "windows/juce_ThreadWithProgressWindow.h"
#include "windows/juce_TooltipWindow.h"
#include "layout/juce_MultiDocumentPanel.h"
#include "filebrowser/juce_FileBrowserListener.h"
#include "filebrowser/juce_DirectoryContentsList.h"
#include "filebrowser/juce_DirectoryContentsDisplayComponent.h"
#include "filebrowser/juce_FileBrowserComponent.h"
#include "filebrowser/juce_FileChooser.h"
#include "filebrowser/juce_FileChooserDialogBox.h"
#include "filebrowser/juce_FileListComponent.h"
#include "filebrowser/juce_FilenameComponent.h"
#include "filebrowser/juce_FilePreviewComponent.h"
#include "filebrowser/juce_FileSearchPathListComponent.h"
#include "filebrowser/juce_FileTreeComponent.h"
#include "filebrowser/juce_ImagePreviewComponent.h"
#include "properties/juce_PropertyComponent.h"
#include "properties/juce_BooleanPropertyComponent.h"
#include "properties/juce_ButtonPropertyComponent.h"
#include "properties/juce_ChoicePropertyComponent.h"
#include "properties/juce_PropertyPanel.h"
#include "properties/juce_SliderPropertyComponent.h"
#include "properties/juce_TextPropertyComponent.h"
#include "application/juce_Application.h"
#include "misc/juce_BubbleComponent.h"
#include "lookandfeel/juce_LookAndFeel.h"
#include "lookandfeel/juce_LookAndFeel_V2.h"
#include "lookandfeel/juce_LookAndFeel_V1.h"
#include "lookandfeel/juce_LookAndFeel_V3.h"
#include "mouse/juce_LassoComponent.h"
Go to the source code of this file.
Namespaces | |
juce | |
juce::StandardApplicationCommandIDs | |
juce::AnimatedPositionBehaviours | |
Macros | |
#define | JUCE_ENABLE_REPAINT_DEBUGGING 0 |
#define | JUCE_USE_XRANDR 1 |
#define | JUCE_USE_XINERAMA 1 |
#define | JUCE_USE_XSHM 1 |
#define | JUCE_USE_XRENDER 0 |
#define | JUCE_USE_XCURSOR 1 |
Typedefs | |
typedef int | juce::CommandID |
typedef Button::Listener | juce::ButtonListener |
typedef ScrollBar::Listener | juce::ScrollBarListener |
typedef MenuBarModel::Listener | juce::MenuBarModelListener |
typedef TextEditor::Listener | juce::TextEditorListener |
typedef Label::Listener | juce::LabelListener |
typedef ComboBox::Listener | juce::ComboBoxListener |
typedef Slider::Listener | juce::SliderListener |
typedef TableHeaderComponent::Listener | juce::TableHeaderListener |
Enumerations | |
enum | { juce::StandardApplicationCommandIDs::quit = 0x1001, juce::StandardApplicationCommandIDs::del = 0x1002, juce::StandardApplicationCommandIDs::cut = 0x1003, juce::StandardApplicationCommandIDs::copy = 0x1004, juce::StandardApplicationCommandIDs::paste = 0x1005, juce::StandardApplicationCommandIDs::selectAll = 0x1006, juce::StandardApplicationCommandIDs::deselectAll = 0x1007, juce::StandardApplicationCommandIDs::undo = 0x1008, juce::StandardApplicationCommandIDs::redo = 0x1009 } |
#define JUCE_ENABLE_REPAINT_DEBUGGING 0 |
Config: JUCE_ENABLE_REPAINT_DEBUGGING If this option is turned on, each area of the screen that gets repainted will flash in a random colour, so that you can see exactly which bits of your components are being drawn.
#define JUCE_USE_XCURSOR 1 |
Config: JUCE_USE_XCURSOR Uses XCursor to allow ARGB cursor on Linux. This is best left turned on unless you have a good reason to disable it.
#define JUCE_USE_XINERAMA 1 |
JUCE_USE_XINERAMA: Enables Xinerama multi-monitor support (Linux only). Unless you specifically want to disable this, it's best to leave this option turned on. This will be used as a fallback if JUCE_USE_XRANDR not set or libxrandr cannot be found. Note that your users do not need to have Xrandr installed for your JUCE app to run, as the availability of Xinerama is queried during runtime.
#define JUCE_USE_XRANDR 1 |
JUCE_USE_XRANDR: Enables Xrandr multi-monitor support (Linux only). Unless you specifically want to disable this, it's best to leave this option turned on. Note that your users do not need to have Xrandr installed for your JUCE app to run, as the availability of Xrandr is queried during runtime.
#define JUCE_USE_XRENDER 0 |
Config: JUCE_USE_XRENDER Enables XRender to allow semi-transparent windowing on Linux.
#define JUCE_USE_XSHM 1 |
Config: JUCE_USE_XSHM Enables X shared memory for faster rendering on Linux. This is best left turned on unless you have a good reason to disable it.