SDL 3.0
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#include <SDL_events.h>
Data Fields | |
SDL_EventType | type |
Uint32 | reserved |
Uint64 | timestamp |
SDL_WindowID | windowID |
SDL_MouseID | which |
Uint8 | button |
bool | down |
Uint8 | clicks |
Uint8 | padding |
float | x |
float | y |
Mouse button event structure (event.button.*)
Definition at line 463 of file SDL_events.h.
Uint8 SDL_MouseButtonEvent::button |
The mouse button index
Definition at line 470 of file SDL_events.h.
Uint8 SDL_MouseButtonEvent::clicks |
1 for single-click, 2 for double-click, etc.
Definition at line 472 of file SDL_events.h.
bool SDL_MouseButtonEvent::down |
true if the button is pressed
Definition at line 471 of file SDL_events.h.
Uint8 SDL_MouseButtonEvent::padding |
Definition at line 473 of file SDL_events.h.
Uint32 SDL_MouseButtonEvent::reserved |
Definition at line 466 of file SDL_events.h.
Uint64 SDL_MouseButtonEvent::timestamp |
In nanoseconds, populated using SDL_GetTicksNS()
Definition at line 467 of file SDL_events.h.
SDL_EventType SDL_MouseButtonEvent::type |
SDL_EVENT_MOUSE_BUTTON_DOWN or SDL_EVENT_MOUSE_BUTTON_UP
Definition at line 465 of file SDL_events.h.
SDL_MouseID SDL_MouseButtonEvent::which |
The mouse instance id in relative mode, SDL_TOUCH_MOUSEID for touch events, or 0
Definition at line 469 of file SDL_events.h.
SDL_WindowID SDL_MouseButtonEvent::windowID |
The window with mouse focus, if any
Definition at line 468 of file SDL_events.h.
float SDL_MouseButtonEvent::x |
X coordinate, relative to window
Definition at line 474 of file SDL_events.h.
float SDL_MouseButtonEvent::y |
Y coordinate, relative to window
Definition at line 475 of file SDL_events.h.